You may remember our Age of Conversation event at the end of last year, where we had some hot debate about how brands should be engaging with their customers in this new era of social media.

Our Digital Lives research programme helps us understand consumer bahaviour aroudn mobile technology

Our Digital Lives research programme helps us understand consumer bahaviour around mobile technology

Since then we have been busy with Professor Michael Hulme on our Digital Lives research programme and our mobile research has now been completed.  In a nutshell, the research seeks to understand consumer behaviour around mobile technologies – vital analysis for companies looking to ensure they are delivering products that meet the needs of a diverse and evolving user base.  This year’s research continues to focus on the growing impact of the smartphone on the mobile market and what emerging and consumer habits this technology is driving.   For example, what is it that makes someone download one app over another? And why is personalised technology becoming increasingly important to brands?

As sales of mobile devices continue to increase so to do netbooks, tablet PC’s, mp3 players and portable games consoles.  But how are today’s consumers forming an eco-system between these devices and the content that sits on them? With a 23 percent year-on-year increase in games downloaded onto mobile devices, the study pays particular attention to the games sector, revealing what entertainment content users are willing to pay for and why.

We would love to hear your thoughts on all of this, so give me a call ( +44 20 8834 3485) to chat if you are grappling with the same issues.   Also, watch this space for our next event, details coming soon!

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Hot or Not? 2010 Technology Trends

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Last week Bite sponsored the PRSA “Media Predicts: 2010″ event at the Computer History Museum in San Francisco and a few of us Biters were joined by our clients for cocktails and dinner. Check out these 10 key predictions raised at the event.

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Tweeting from the Grave

June 26, 2009

Main Entry:  Overconnectedness
Part of Speech:  N
Definition:  An obsession with staying in constant touch with people and/or events via communications technology
Example:  Overconnectedness is a disease of the Internet age.
I was sitting down to dinner with my parents the other day when my dad and I started discussing the differences in our generations and how we consume [...]

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